POWERS CLAIM
POSTED ON Mar 31, 2023 21:11:40 GMT -8
Post by Rinse on Mar 31, 2023 21:11:40 GMT -8
[attr="class","th th-flower-1-o"] POWERS SHOP
An easy way to see which abilities are already in play. This is (by no means) an exhaustive list of available powers, so if you have an idea that is not listed, please feel free to run it by staff for approval. You may choose two powers to start with that are under the same category; other powers that are extensions can be earned through the store.
If you wish your character to develop a third power that is not in our shop or in another category, you must PM an admin with an explanation and staff will review it.
(*) = powers that can only be purchased through the store as an upgrade
POWER MANIPULATION
ACCELERATED HEALING
Ability to heal rapidly from any injury; the rate of recovery varies from character to character
ACID GENERATION
Ability to generate acid, can be manifested through touch or as a spray
ANALGESIA
Character possesses an inability to feel pain; may or may not be able to extend this effect to others
- @gavyn
ANIMAL MIMICRY
Ability to take on the abilities of certain animals
BODY PART MANIPULATION
Ability to replace one's limbs or other body parts with those of another
BONE MANIPULATION
Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones
CLONING
Ability to create physical clones of oneself
ECHOLOCATION
Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound, also known as Sonar Sense
- @syd
FORCE FIELD GENERATION
Ability to generate a shield of energy produced as a form of protection
HEALING
Ability to heal oneself and others of physical injuries
- @nell
INVISIBILITY
Ability to render the user unseen to the naked eye
- @cassidyharlow
INVULNERABILITY (*)
Ability to be immune to one or more forms of physical damage or injury
KINETIC ABSORPTION
Ability to absorb forms of kinetic energy into oneself and convert it into physical strength.
MATTER INGESTION
Ability to consume any sort of matter without any ill effects on the user
NIGHT VISION
Ability to see clearly in darkness
PHOTOGRAPHIC REFLEXES
Ability to mimic any athletic or martial arts movement after seeing it once
POISON
Ability to assault others with one or more varieties of toxins, with widely disparate effects
POWER ABSORPTION (*)
Ability to absorb the powers and skills of another by touch. The person with this power can't touch another person without hurting them. It is recommended that you absorb no more than 5 powers at once
POWER BESTOWAL (*)
Ability to bestow powers or jump-start latent powers
POWER MIMICRY
Ability to copy another's powers when that power is used against you
- @noah
POWER NEGATION
Ability to cancel the superpowers of others
- @noah
- @maddison
POWER SENSING
Ability to sense or recognize superhuman powers
- @maddison
REACTIVE ADAPTION/EVOLUTION
Ability to develop a resistance or immunity to whatever the character was injured by or exposed to. This effect can be permanent or temporary
REGENERATION
Ability to regenerate lost limbs or organs in oneself or others
- @nell
RESURRECTION (*)
Ability to raise someone (or yourself) from the dead and have them be the same as they were when alive
SUPERHUMAN PHYSICAL RESISTANCE
Ability to have a higher resistance to one or more forms of damage before being injured. (BE SPECIFIC OF WHAT FORM OF DAMAGE YOU POSSESS RESISTANCE TO.)
SUPERHUMAN REFLEXES
Ability to react faster than a normal human
- @mason
SUPERHUMAN SENSES
Ability to see, smell, taste, touch, or hear more than a normal human.
- @cassidyharlow
- @mason
SUPERHUMAN STRENGTH
Ability to be stronger than a normal human
SUPERHUMAN SPEED
Ability to move at speeds faster than a normal human
UNDERSEA ADAPTION
Ability to adapt to conditions underwater (underwater breathing, resistance to cold and pressure)
WALLCRAWLING
Ability to cling to objects or surfaces by a variety of means
X-RAY VISION
Ability to see through solid objects
MENTAL FACULTY & KNOWLEDGE-BASED ABILITIES
ASTRAL PROJECTION
Ability to separate and control one's astral body. Sometimes accomplished by use of telepathy or magic
ASTRAL TRAPPING
Ability to cause an astral projection to stay on the astral plane, usually in one specific place
CLAIRVOYANCE
Ability to perceive events that are taking place elsewhere or sense places that are not in view
DOMINATION AND MIND CONTROL (*)
The ability to alter the perceptions of others and control the actions or reasoning of another with the mind
EMPATHY
Ability to read or sense the emotions or feelings of others
- @ashley (animal empathy + animal scrying)
INTUITIVE APTITUDE
Can understand the mechanics of any complex system just by looking at it
MEDIUMSHIP
Ability to see and communicate with the dead (ghosts)
- @avery
OMNI-LINGUAL
Ability to understand any form of language. This can be accomplished in various ways
OMNISCIENCE (*)
Ability to know anything and everything
POSSESSION (*)
Ability to take control of another person’s body via astral projection or mind transfer
POSTCOGNITION (*)
Ability to have visions of previous events
PRECOGNITION
Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "Danger sense" to show the user that they are being threatened and from what direction it is coming from
- @eve
PSIONIC BLAST (*)
Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state, or death after having created a psionic link into that person's mind
SUPERHUMAN INTELLIGENCE
Ability to have intelligence far above genius level
TELEPATHY
Ability to read the thoughts of, or to mentally communicate with others
- @eve
MANIPULATION
ANGER MANIPULATION
Ability to manipulate anger and negative emotions in oneself or others
ELEMENTAL MANIPULATION
Ability to manipulate multiple different elements on a minor level
ELEMENTAL TRANSMUTATION
Ability to alter chemical elements, changing them from one substance to another. May be limited to self-transmutation, (also known as alchemy)
EMOTION MANIPULATION
The ability to influence the emotions of others
- @mattis (siren/voice)
ENERGY CONSTRUCTS
Ability to create complex shapes (such as giant boxing gloves or cages) or even functional machinery (such as fire extinguishers or laser rifles) out of solid energy
ENERGY CHARGING
Ability to charge inanimate objects with explosive kinetic energy
FEAR PERCEPTION
Ability to create illusions of their target's worst fear
- @mayvis
GRAVITY MANIPULATION
Ability to manipulate or generate gravitons, or other types of gravitational interactions
ILLUSION MANIPULATION
Ability to create illusions, tangible or intangible
IMMORTALITY (*)
Ability to live forever. This may be complete immortality in which the character cannot be killed in any way, appears to die but is resurrected somehow, or simply an inability to age normally, or even only be killed in specific ways (i.e. decapitation)
INK MANIPULATION
Ability to control, generate and absorb ink
MASS MANIPULATION
Ability to increase or decrease mass in an object or person
MEMORY MANIPULATION
The ability to view and manipulate the memories of others
- @tawny
PERSUASION
The ability to influence a person's opinion with the power of one's voice
PHEROMONE MANIPULATION
Ability to generate and control pheromones which may have various effects
PROBABILITY MANIPULATION (*)
Ability to alter probability, causing unlikely things to happen or likely things to not happen. This can be described in terms of blessings and curses
REALITY WARPING (*)
Ability to change or manipulate reality itself
SENTIENT TECHNOLOGY (*)
Ability to give life/sentience to technological machines
- @enne
TECHNOLOGY MANIPULATION
Ability to manipulate technology and electronics
- @enne
KINETIC POWERS
AEROKINESIS
Ability to control, generate, or absorb air or wind
ATMOKINESIS
Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather
CHLOROKINESIS
Ability to accelerate the growth of, control or animate plant life
CHRONOKINESIS
Ability to affect the flow of time, slowing, accelerating or even stopping it
CRYOKINESIS
Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice
ELECTROKINESIS
Ability to control, generate or absorb electrical fields
- @felicity
EREBOKINESIS (*)
Ability to generate, control and produce shadows and darkness
GEOKINESIS
Ability to control earth; sand, stone, rock, lava, dirt, or minerals
HAEMOKINESIS (*)
Ability to manipulate blood
HYDROKNESIS
Ability to control, generate or absorb water
NECROKINESIS
Ability to control the dead
NEUROKINESIS (*)
Ability to control and manipulate nerves of people or even animals. It can cause pain, involuntary jerks and movements, and could possibly affect memory if strong enough
PHOTOKINESIS
Ability to control, generate, or absorb photons (particles of light)
PSYCHOKINESIS
Ability to mentally manipulate molecules and objects on a molecular level
PYROKINESIS
Ability to control the kinetic energy of atoms to generate, control, or absorb fire
- @mallyce
SONOKINESIS
Ability to manipulate sound waves
THERMOKINESIS
Ability to manipulate temperature by controlling the kinetic energy between particles at the atomic and molecular level, causing the particles to accelerate or decelerate in movement
PHYSIOLOGY-BASED POWERS
ANIMAL PHYSIOLOGY
Having the appearance and behavior of a single chosen animal
INORGANIC SHAPESHIFTING (*)
Ability to transform into inorganic matter
MERMAID PHYSIOLOGY
Having the appearance and behavior of a mermaid, including a fishtail
SHAPESHIFTING
Ability to transform into different people or animals
- @john
VAMPIRE PHYSIOLOGY
Having the appearance and behavior of a vampire, such as vulnerability to sunlight and need to drink blood
TRANSPORTATION & TRAVEL
OMNIPRESENCE
Ability to be present at multiple places at the same time
SPATIAL MANIPULATION
Ability to create, distort, and manipulate space. Most commonly, users can use this ability to teleport by depleting the space from point A to point B
SUMMONING
Ability to summon objects or beings for assistance
- @dane (beast summoning)
- @grace (dimensional storage)
TELEPORTATION
Ability to move from one place to another without occupying the space in between
TIME TRAVEL
Ability to travel back and forth through time
TRANSPORTATION OR TRAVEL
Ability to travel through electrical conduits (such as power lines, or telephone lines). Can enter through devices such as televisions, electrical poles or computers